Abstract
This tutorial/demo session will explain some of the psychoacoustic principles for vertical stereophonic perception and discuss various conventional and new signal processing methods for 3D recording from a perceptual point of view. The topics will include 3D upmixing and downmixing, rendering of virtual height/overhead loudspeaker image, and binauralization of 3D recording. The talk will be accompanied with practical 9.1 3D sound examples.
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