Taylor, Ruth and De Luca, Damian (2014) Theory to practice: Canalside Studio, a case study. Higher Education, Skills and Work-based Learning, 4 (1). pp. 5-16. ISSN 2042-3896
De Luca, Damian and Taylor, Ruth (2013) Interactives for generation xbox. Museum & Heritage magazine, Autumn (2013). pp. 36-37. ISSN 2051-8463
Fricker, H., Taylor, Ruth and Gledhill, Duke (2012) Creation of the video game user interface. In: Proceedings of The Queen’s Diamond Jubilee Computing and Engineering Annual Researchers’ Conference 2012: CEARC’12. University of Huddersfield, Huddersfield. ISBN 978-1-86218-106-9
De Luca, Damian, Taylor, Ruth and Prigmore, Martyn (2014) Rules of engagement: understanding the dynamics of social enterprise and business requirements on academic collaboration. In: University industry interaction conference, 24 - 25 April 2014, Barcelona.
De Luca, Damian, Taylor, Ruth and Prigmore, Martyn (2013) Models for Academic Entrepreneurship Canalside Studios case study. In: University-Industry Interaction Conference, 28-29 May 2013, Amsterdam, The Netherlands.
Taylor, Ruth (2013) From theory to practice: �Canalside Studio, a case study. In: The Work Based Learning and UALL Network conference 12TH April 2013, 12th April 2013, Birkbeck College, London. (Unpublished)
De Luca, Damian and Taylor, Ruth (2012) iEntAcademic Models and Lenses for Entrepreneurial Academics and Enterprise Educators. In: IEEC 2012, 12th-14th September 2012, Plymouth University.
Currell, Karen and Taylor, Ruth (2012) Huddle Street - A virtual learning environment (VLE) for integrated interprofessional working within a healthcare setting. In: International Technology, Education and Development Conference, 5th - 7th March 2012, Valencia, Spain.
De Luca, Damian and Taylor, Ruth (2012) A case study of the development of a 3D virtual object handler and digital interactives for museums by Canalside Studios (University of Huddersfield). In: Digital Humanities Symposium - Virtualisation and Heritage, Saturday 25 February 2012, York, UK.