Abstract
This presentation given at the The Theoretical Archaeology Group (TAG), 2010 conference at the University of Bristol, UK and discusses the advantages of an interdisciplinary Heritage, Art and Science approach to create virtual Stonehenge. The research draws together expertise from fields including 3D modelling, animation, digital video and music technology to visualise the changes on the site using digital archive data and 3D technologies specifically focused on creating a digital model of Stonehenge.
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