Abstract
This chapter explores ways in which the interactions of liquid drops with solid surfaces can be simulated using numerical methods. Simulations are desirable for a number of reasons, for example:(i) to provide additional insight to complement what can be achieved
experimentally,(ii) to explore new (potentially far-fetched) ideas before performing experiments, and hence “steering” experiments efficiently, and (iii) to provide an optimization tool, possibly exploiting formal mathematical/computational optimization methods or ...
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