Walsh, Andrew (2014) Gaming in the library. In: ARLIS/UK & Ireland Annual Conference 2014: Reaching New Peaks, 16-18 July 2014, Manchester. (Unpublished)
Abstract

This workshop will cover the uses of play, games and gamification in a library setting. Using examples such as Lemontree at the University of Huddersfield, non-digital games, particularly card games such as SEEK!, and play materials such as Lego and Playdough, we will show how these ideas can work in a practical library setting. Attendees will work hands on to consider how they can create and use play and games within their own library settings.

Library
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