Number of items: 5.
2012
Naveed, Munir, Kitchin, Diane E., Crampton, Andrew, Chrpa, Lukáš and Gregory, Peter (2012) A Monte-Carlo Path Planner for Dynamic and Partially Observable Environments. IEEE Conference on Computational Intelligence and Games. (In Press)
Naveed, Munir, Kitchin, Diane E., Crampton, Andrew, Chrpa, Lukáš and Gregory, Peter (2012) A Monte-Carlo Path Planner for Dynamic and Partially Observable Environments. In: Computing in Games (CIG) 2012, 11-14 September 2012, Granada, Spain. (Unpublished)
2011
Naveed, Munir, Crampton, Andrew, Kitchin, Diane E. and McCluskey, T.L. (2011) Real-Time Path Planning using a Simulation-Based Markov Decision Process. Research and Development in Intelligent Systems XXVIII Research and Development in Intelligent Systems XXVIII . Springer, London. ISBN 978-1-4471-2317-0
2010
Naveed, Munir, Kitchin, Diane E. and Crampton, Andrew (2010) Monte-Carlo Planning for Pathfinding in Real-Time Strategy Games. In: Proceedings of PlanSIG 2010. 28th Workshop of the UK Special Interest Group on Planning and Scheduling joint meeting with the 4th Italian Workshop on Planning and Scheduling. PlanSIG, Brescia, Italy, pp. 125-132.
Naveed, Munir, Kitchin, Diane E. and Crampton, Andrew (2010) A Hierarchical Task Network Planner for Pathfinding in Real-Time Strategy Games. In: Third International Symposium on AI & Games, AISB 2010 convention, 29 March – 1 April 2010, De Montfort University, Leicester, UK. (Unpublished)
This list was generated on Sun May 19 05:57:56 2013 IST.