|Up a level|
Currell, Karen and Taylor, Ruth (2012) Huddle Street - A virtual learning environment (VLE) for integrated interprofessional working within a healthcare setting. In: International Technology, Education and Development Conference, 5th - 7th March 2012, Valencia, Spain.
De Luca, Damian, Taylor, Ruth and Prigmore, Martyn (2014) Rules of engagement: understanding the dynamics of social enterprise and business requirements on academic collaboration. In: University industry interaction conference, 24 - 25 April 2014, Barcelona.
De Luca, Damian and Taylor, Ruth (2013) Interactives for generation xbox. Museum & Heritage magazine, Autumn (2013). pp. 36-37. ISSN 2051-8463
De Luca, Damian, Taylor, Ruth and Prigmore, Martyn (2013) Models for Academic Entrepreneurship Canalside Studios case study. In: University-Industry Interaction Conference, 28-29 May 2013, Amsterdam, The Netherlands.
De Luca, Damian and Taylor, Ruth (2012) iEntAcademic Models and Lenses for Entrepreneurial Academics and Enterprise Educators. In: IEEC 2012, 12th-14th September 2012, Plymouth University.
De Luca, Damian and Taylor, Ruth (2012) A case study of the development of a 3D virtual object handler and digital interactives for museums by Canalside Studios (University of Huddersfield). In: Digital Humanities Symposium - Virtualisation and Heritage, Saturday 25 February 2012, York, UK.
Fricker, H., Taylor, Ruth and Gledhill, Duke (2012) Creation of the video game user interface. In: Proceedings of The Queen’s Diamond Jubilee Computing and Engineering Annual Researchers’ Conference 2012: CEARC’12. University of Huddersfield, Huddersfield. ISBN 978-1-86218-106-9
Taylor, Ruth and De Luca, Damian (2014) Theory to practice: Canalside Studio, a case study. Higher Education, Skills and Work-based Learning, 4 (1). pp. 5-16. ISSN 2042-3896
Taylor, Ruth (2013) From theory to practice: �Canalside Studio, a case study. In: The Work Based Learning and UALL Network conference 12TH April 2013, 12th April 2013, Birkbeck College, London. (Unpublished)