Abstract
Freequent Traveller was originally produced as a playful but sensitive research element for a questionnaire concerning issues of mobility, home and identity. How much technology do we need? What’s home for you? What’s the aim of travelling for you? What do we really need? Freequent Traveller puts the subject in a state of moving and being moved. It’s a catalyst for interaction between people and for rethinking our needs and actual living situation. The inspirations for Freequent Traveller, were archaic immersive rituals, the HIBYE nomadic work of Martí Guixé2, The Viridian Neologue Contest, developed by Bruce Sterling and Natalie Jeremijenko3, and John Thackara.
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