Abstract
This poster presents the initial findings of an ongoing research project, that will introduce 3D digital sculpture tools to costume design students, then analyse the impact that 3D tools have on their theatrical costume design outcomes. Although digital sculpture tools are commonly used in the film and video games industries and 2D digital visualisation tools have been used in
costume design for many years the use of digital sculpture in costume design education is an
emerging subject, with little academic research surrounding this specific area.
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