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Designing ambient sound for films and video games
Ma, Minhua
(2013)
Designing ambient sound for films and video games.
In: CultureTech: Intelligent Digital Storytelling Workshop, 13th September 2013, Derry. (Unpublished)
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URI:
https://eprints.hud.ac.uk/id/eprint/23212
Title:
Designing ambient sound for films and video games
Creators:
Ma, Minhua
Date:
September 2013
Subjects:
Q Science
>
QA Mathematics
>
QA75 Electronic computers. Computer science
Q Science
>
QA Mathematics
>
QA76 Computer software
Schools:
School of Art, Design and Architecture
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Item Type:
Conference or Workshop Item
Presentation Type:
Keynote
Depositing User:
Minhua Ma
Date Deposited:
28 Jan 2015 12:40
Revision:
10
Last Modified:
28 Aug 2021 11:46
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