Thorpe, A., Ma, Minhua and Oikonomou, A. (2011) History and Alternative Game Input Methods. In: Proceedings of the 16th IEEE Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games. IEEE, Louisville, pp. 76-93. ISBN 978-1-4577-1451-1
Metadata only available from this repository.
Official URL: http://dl.acm.org/citation.cfm?id=2192219
Item Type: | Book Chapter |
---|---|
Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science Q Science > QA Mathematics > QA76 Computer software |
Schools: | School of Art, Design and Architecture |
Related URLs: | |
Depositing User: | Minhua Ma |
Date Deposited: | 03 Feb 2015 15:32 |
Last Modified: | 28 Aug 2021 11:46 |
URI: | http://eprints.hud.ac.uk/id/eprint/23200 |
Downloads
Downloads per month over past year
Repository Staff Only: item control page
![]() |
View Item |