Xu, Q. and Xu, Zhijie (2009) A Hybrid Rendering Framework for the Real-time Manipulation of Volume and Surface Models. In: Proceedings of the 15th International Conference on Automation and Computing. Pacilantic International , pp. 160-165. ISBN 9780955529344
|PDF (For 15th International Conference on Automation & Computing) - Published Version |
Stemmed from classical computer graphics research, volume visualization has been steadily growing into an important research field in the last 2 decades. This paper presents a hybrid rendering framework which integrates volume and surface models for real-time simulation. It focuses on improving the flexibility of the classic Scene Graph structure and the interactive rate of the Direct Volume Rendering (DVR)-based programming paradigm to enable the visualization of different type of models and their interactions. It is envisaged that this innovative functionality will open up a gate for the wider applications of volume rendering and visualization techniques on consumer-grade graphics platforms.
|Item Type:||Book Chapter|
|Additional Information:||Paper presented at the 15th International Conference on Automation & Computing, University of Bedfordshire, Luton, UK 19 September, 2009|
|Subjects:||Q Science > QA Mathematics > QA75 Electronic computers. Computer science|
|Schools:||School of Computing and Engineering|
School of Computing and Engineering > Computer Graphics, Imaging and Vision Research Group
|Depositing User:||Qian Xu|
|Date Deposited:||30 Apr 2010 16:32|
|Last Modified:||24 Dec 2011 05:09|
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