Edmonds, E., Candy, L., Fell, M., Knott, R., Pauletto, S. and Weakley, A. (2005) The studio as laboratory: combining creative practice and digital technology research. International Journal of Human-Computer Studies, 63 (4-5). pp. 452-481. ISSN 1071-5819Metadata only available from this repository.
Creativity research is a large and varied field in which the subject is characterized on many different levels. The arrival of digital media and computational tools has opened up new possibilities for creative practice. The cutting edge in the digital arts is a highly fertile ground for the investigation of creativity and the role of new technologies. The demands of such work often reveal the limitations of existing technologies and open the door to developing new approaches and techniques. This provides the creativity researcher with opportunities to understand the multi-dimensional characteristics of the creative process. At the same time, it places new demands upon the creators of the technological solutions and pushes forward our understanding of the future requirements of creative technologies. This paper is concerned with the nature of creativity and the design of creativity enhancing computer systems. The research has multi-disciplinary foundations in human–computer interaction and creative practice in Art, Design, Science and Engineering. As a result of a series of studies of creative people and the associated developments in technology, a strategy for practice-based research has evolved in which research and practice are interdependent activities that have mutual benefits as well as distinctive outcomes. This paper charts the development of that co-evolutionary process from the foundation studies to recent outcomes of a major project in art and technology collaboration. The notion of the Studio as a laboratory in the field is introduced and a new methodology for systematic practice-based research is presented. From the results of the investigations that took place, opportunities for the development of technology environments for creative collaboration are proposed.
|Subjects:||T Technology > T Technology (General)
N Fine Arts > NX Arts in general
Q Science > QA Mathematics > QA76 Computer software
|Schools:||School of Computing and Engineering|
Baroth and Hartsough, 1995 E. Baroth and C. Hartsough, Visual programming in the real world. In: M. Burnett, A. Goldberg and T. Lewis, Editors, Visual Object Oriented Programming, Manning Publications Co., Greenwich, CT, USA (1995), pp. 21–42.
Benyon, 1992 D. Benyon, The role of task analysis in systems design, Interacting with Computers 4 (1992) (1), pp. 102–123. Abstract | Full Text + Links | PDF (2063 K)
Boden, 1990 M.A. Boden, The Creative Mind: Myths and Mechanisms, Weidenfeld and Nicolson, London (1990).
Candy, 1997 L. Candy, Computers and creativity support: knowledge, visualisation and collaboration, Knowledge-Based Systems 10 (1997) (1), pp. 3–13 (Elsevier, Amsterdam). SummaryPlus | Full Text + Links | PDF (1129 K) | View Record in Scopus | Cited By in Scopus (6)
Candy, 1999 Candy, L., 1999. Cognitive modelling of creative knowledge work for interaction design criteria. In: Gero, J., Maher, M.-L. (Eds.), Proceedings of the 4th International Roundtable Conference on Computational Models of Creative Design, December, pp. 57–79.
Candy, 2005 Candy, L. (Ed.), 2005. Proceedings Creativity and Cognition 2005. ACM Press, New York.
Candy and Edmonds, 1994 L. Candy and E.A. Edmonds, Artefacts and the designer's process: implications for computer support to design, Journal of Design Sciences and Technology 3 (1994) (1), pp. 11–31 (Caen, Hermes).
Candy and Edmonds, 1995 L. Candy and E.A. Edmonds, Creativity in knowledge work: a process model and requirements for support. In: H. Hassan and C. Nicastri, Editors, Proceedings OZCHI’95, HCI A Light into the Future, CHISIG (1995), pp. 242–248.
Candy and Edmonds, 1996 L. Candy and E.A. Edmonds, Creative design of the Lotus bicycle: implications for knowledge support systems research, Design Studies 17 (1996) (1), pp. 71–90. SummaryPlus | Full Text + Links | PDF (7526 K) | View Record in Scopus | Cited By in Scopus (22)
Candy and Edmonds, 1997 L. Candy and E.A. Edmonds, Supporting the creative user: a criteria-based approach to interaction design, Design Studies 18 (1997) (2), pp. 185–194 (Elsevier, Oxford). Abstract | PDF (495 K) | View Record in Scopus | Cited By in Scopus (8)
Candy and Edmonds, 2002a L. Candy and E.A. Edmonds, Explorations in Art and Technology, Springer, London (2002).
Candy and Edmonds, 2002b L. Candy and E.A. Edmonds, Modelling co-creativity in art and technology. In: T.T. Hewett and T. Kavanagh, Editors, Proceedings of the Fourth International Conference on Creativity and Cognition, ACM Press, New York (2002), pp. 134–141.
Candy and Edmonds, 2002c L. Candy and E.A. Edmonds, Interaction in art and technology, crossings, Electronic Journal of Art and Technology 2 (2002) (1), p. 8 (http://crossings.tcd.ie/).
Candy and Edmonds, 2002d L. Candy and E.A. Edmonds, The COSTART Exhibition at C&C2002. In: J. Mottram, L. Candy and T. Kavanagh, Editors, Proceedings of the Fourth Creativity & Cognition Conference: Exhibition Papers and Posters, LUSAD Publications, Loughborough University, UK (2002), pp. 11–22.
Candy and Hori, 2003 L. Candy and K. Hori, The digital muse: HCI in support of creativity, creativity and cognition comes of age, Interactions Journal X(4) (2003), pp. 44–54 (ACM Press, New York). Full Text via CrossRef
Candy, 1993 L. Candy, S.M. O’brien and E.A. Edmonds, End user manipulation of a knowledge based system: a study of an expert's practice, International Journal of Man-Machine Studies 38 (1993) (1), pp. 129–145 (Academic Press, London). Abstract | PDF (717 K)
C and CRS C and CRS: Creativity and Cognition Research Studios http://www.creativityandcognition.org.ukhttp://www.creativityandcognition.org.uk.
Creativity and Cognition, 2002 Creativity and Cognition, 2002. http://research.it.uts.edu.au/creative/CandC5/http://research.it.uts.edu.au/creative/CandC5/.
Cornock and Edmonds, 1973 S. Cornock and E.A. Edmonds, The creative process where the artist is amplified or superseded by the computer, Leonardo 6 (1973), pp. 11–16 (Pergamon Press, Oxford). Full Text via CrossRef
Cross and Cross, 1996 N. Cross and A.C. Cross, Winning by design: the methods of Gordon Murray, racing car designer, Design Studies 17 (1996) (1), pp. 91–107 (Elsevier, Oxford). SummaryPlus | Full Text + Links | PDF (4102 K) | View Record in Scopus | Cited By in Scopus (13)
COSTART Project, 2002 COSTART Project, 2002. http://creative/lboro/ac/uk/costarthttp://creative/lboro/ac/uk/costart.
CYCLING’74 CYCLING’74; http://www.cycling74.com/support/questionsmsp.htmlhttp://www.cycling74.com/support/questionsmsp.html.
Do and Gross, 2001 E. Do and M.D. Gross, Thinking with Diagrams in Architectural Design, Artificial Intelligence Review 15 (2001), pp. 135–149. Full Text via CrossRef | View Record in Scopus | Cited By in Scopus (7)
Dreyfus, 2001 H.L. Dreyfus, On the Internet: Thinking in Action, Routledge, New York (2001).
Edmonds, 1994 E.A. Edmonds, Computer-based systems that support creativity. In: T. Dartnall, Editor, AI and Creativity: Studies in Cognitive Systems, Kluwer Academic, Dordrecht (1994), pp. 327–334.
Edmonds and Candy, 1996 E.A. Edmonds and L. Candy, Computer support for concept engineering design: enabling interaction with design knowledge, Journal of Systems Engineering and Electronics 7 (1996) (2), pp. 55–72.
Edmonds and Pauletto, 2004 E.A. Edmonds and S. Pauletto, Audiovisual Discourse in Digital Art, SIGGRAPH 2004 Electronic Art And Animation Catalogue, Computer Graphics Annual Conference Series, Association for Computing Machinery Inc., New York (2004), pp. 116–119.
Edmonds et al., 2003 Edmonds, E.A., Candy, L., Fell, M.J., Knott, R.P., Pauletto, S., Weakly, A.J., 2003. Developing Interactive Art Using Visual Programming. In: Stephanidis, C., Jacko, J. (Eds.), Human-Computer Interaction: Theory and Practice, Part II. Proceedings of Human-Computer Interaction. Lawrence Erlbaum, London, pp. 1183-1187.
Ericsson and Simon, 1993 K.A. Ericsson and H.A. Simon, Protocol Analysis: Verbal Reports as Data (revised ed), MIT Press, Cambridge, MA (1993).
Fels and Mase, 1998 Fels, S., Mase, K., 1998. Iamascope: A musical application for image processing. Proceedings of the Third International Conference for Automatic Face and Gesture Recognition (FG’98).
Fischer, 2000 G. Fischer, Symmetry of ignorance, social creativity, and meta-design, Knowledge-Based Systems 13 (2000), pp. 527–537. Abstract | PDF (905 K) | View Record in Scopus | Cited By in Scopus (9)
Fischer this issue Fischer, G., Ciaccardi, E., Eden, H., Sugimoto, M., Ye, Y., International Journal of Human-Computer Studies, this issue.
Goldberg and Robson, 1983 A. Goldberg and D. Robson, Smalltalk-80, The Language, Addison-Wesley, Reading, MA (1983).
Goodell et al., 1999 H. Goodell, S. Kuhn, D. Maulsby and C. Traynor, End user programming /informal programming, SIGCHI Bulletin 31 (1999) (4), pp. 17–21.
Gross, 1996 M.D. Gross, The Electronic Cocktail Napkin: a computational environment for working with design diagrams, Design Studies 17 (1996) (1), pp. 53–69 (Elsevier, Oxford). SummaryPlus | Full Text + Links | PDF (3826 K) | View Record in Scopus | Cited By in Scopus (53)
Harris, 1999 C. Harris, Art and Innovation: The XeroxPARC Artist-in-residence Program, MIT Press, Cambridge, MA (1999).
Hewett and Kavanagh, 2002 T.T. Hewett and T. Kavanagh, Proceedings of the Fourth International Conference on Creativity and Cognition, ACM Press, New York (2002).
Hoeben and Stappers, 2001 A. Hoeben and P.J. Stappers, Tools for the conceptual phase of design at the ID-studiolab. In: K. Nakakoji, M.D. Gross, L. Candy and E.A. Edmonds, Editors, CHI 2001, Workshop on Tools, Conceptual Frameworks, and Empirical Studies for Early Stages of Design, ACM Press, New York (2001).
John-Steiner, 2000 V. John-Steiner, Creative Collaboration, Oxford University Press, Oxford (2000).
Kollock, 1999 P. Kollock, The economies of online cooperation: gifts and public goods in cyberspace. In: M.A. Smith and P. Kollock, Editors, Communities in Cyberspace, Routledge, London (1999), pp. 220–239.
Kraut et al., 2002 R.E. Kraut, D. Gergle and S.R. Fussell, The Use of Visual Information in Shared Visual Spaces: Informing the Development of Virtual Co-Presence, CSCW (2002).
Luff et al., 2003 P. Luff, C. Heath, H. Kuzukoa, J. Hindmarsh, K. Jamazaki and S. Oyama, Fractured ecologies: creating environments for collaboration, Human Computer Interaction 18 (2003), pp. 51–84. Full Text via CrossRef | View Record in Scopus | Cited By in Scopus (14)
Lyon, 2002 E. Lyon, Dartmouth symposium on the future of computer music software: a panel discussion, Computer Music Journal 26 (2002) (4), pp. 13–30. Full Text via CrossRef | View Record in Scopus | Cited By in Scopus (1)
Maccoby, 1991 M. Maccoby, The innovative mind at work, IEEE Spectrum (1991), pp. 23–35.
Macromedia Dreamweaver Macromedia Dreamweaver, http://www.macromedia.comhttp://www.macromedia.com.
Mamykina et al., 2002 L. Mamykina, L. Candy and E.A. Edmonds, Collaborative creativity, Communications of the ACM Special Section on Creativity and Interface 45 (2002) (10), pp. 96–99. View Record in Scopus | Cited By in Scopus (8)
MAX/MSP MAX/MSP. http://www.cycling74.com/products/max/msp/htmlhttp://www.cycling74.com/products/max/msp/html.
Meyrowitz, 1985 J. Meyrowitz, No Sense of Place: The Impact of Electronic Media on Social Behavior, Oxford University Press, New York (1985).
Myers, 1990 B.A. Myers, Taxonomies of visual programming and program visualization, Visual Languages and Computing 1 (1990) (1), pp. 97–123. Abstract | PDF (1514 K)
National Instrument Corporation, 1990 National Instrument Corporation, LabVIEW2: Getting started manual, National Instrument Corporation, Austin, TX (1990).
Nickerson, 1999 Nickerson, R.S., 1999. Enhancing creativity. In: Sternberg, R.J. (Ed.), Handbook of Creativity. Cambridge University Press, Cambridge, UK, pp. 392–430 (Chapter 20).
Olson and Olson, 2000 G.M. Olson and J.S. Olson, Distance matters, Human Computer Interaction 15 (2000) (2/3), pp. 139–178. Full Text via CrossRef | View Record in Scopus | Cited By in Scopus (183)
Partridge and Rowe, 1994 D. Partridge and J. Rowe, Computers and Creativity, Intellect, Oxford (1994).
Pauletto, 2002 S. Pauletto, Image-Sound Systems in Art and Technology: Historical Background and the State of the Art. COSTART Project Report C&CRS/11, Loughborough University, UK (2002).
Puckette, 1998 Puckette, M., 1998. The Patcher. In: Proceedings of ICMC, Cologne, Germany, pp. 420–429.
Puckette, 2002 M. Puckette, Max at seventeen, Computer Music Journal 26 (2002) (4), pp. 31–43. Full Text via CrossRef | View Record in Scopus | Cited By in Scopus (9)
Rickey, 1979 G. Rickey, A Retrospective, Guggenheim Museum, New York (1979).
Roy, 1993 R. Roy, Case studies of creativity in innovative product development, Design Studies 14 (1993) (4), pp. 423–443 (Elsevier, Oxford). Abstract | PDF (11962 K) | View Record in Scopus | Cited By in Scopus (10)
Rosenberg, 2000 D. Rosenberg, Verbal and nonverbal communication in computer mediated settings, International Journal of Artificial Intelligence in Education 11 (2000), pp. 299–319.
Shneiderman, 2002 B. Shneiderman, Leonardo's Laptop, MIT Press, Boston, MA (2002).
Sternberg, 1999 In: R.S. Sternberg, Editor, Handbook of Creativity, Cambridge University Press, Cambridge, UK (1999).
Weakley and Edmonds, 2004 A.J. Weakley and E.A. Edmonds, Web-based support for creative collaboration. In: P. Kommers, P. Isias and M.B. Nunes, Editors, Proceedings of the IADIS International Conference Web-Based Communities 2004, IADIS Press, Lisbon, Portugal (2004), pp. 239–246.
Wellman, 2001 B. Wellman, Physical place and cyberplace: the rise of personalized networking, International Journal of Urban and Regional Research 25 (2001), p. 2 (http://www.chass.utoronto.ca/~wellman/publications/index.html).
Whitely, 2000 K. Whitely, Empirical Research of Visual Programming Languages: An Experiment Testing the Comprehensibility of LabVIEW, Computer Science Department, Vanderbilt University, Nashville, USA (2000).
|Depositing User:||Briony Heyhoe|
|Date Deposited:||26 Mar 2008 14:54|
|Last Modified:||22 Oct 2008 12:51|
Downloads per month over past year
Repository Staff Only: item control page