Caldwell, Matthew (2015) An Investigation into Animating Plant Structures within Real-time Constraints. Masters thesis, University of Huddersfield.
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This paper is an analysis of current developments in rendering botanical structures for scientic and entertainment purposes with a focus on visualising growth. The choices of practical investigations produce a novel approach for parallel parsing of difficult bracketed L-Systems, based upon the work of Lipp, Wonka and Wimmer (2010). Alongside this is a general overview of the issues involved when looking at growing systems, technical details involving programming for the Graphics Processing Unit (GPU) and other possible solutions for further work that also could achieve the project's goals.
|Item Type:||Thesis (Masters)|
|Subjects:||Q Science > Q Science (General)
Q Science > QK Botany
|Schools:||School of Computing and Engineering|
|Depositing User:||Elizabeth Boulton|
|Date Deposited:||20 Jan 2016 15:58|
|Last Modified:||04 Aug 2016 05:24|
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