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An Investigation into Game Based Learning Using High Level Programming Languages

Ihnissi, Ragab and Lu, Joan (2015) An Investigation into Game Based Learning Using High Level Programming Languages. In: Proceedings of The Fifth International Conference on Advanced Communications and Computation. INFOCOMP (2015). IARIA, Brussels, Belgium, pp. 99-104. ISBN 978-1-61208-416-9

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Abstract

Game-related education within mobile learning spheres is a matter of great debate for university students across the globe. It is the case that programming languages often pose a sizeable challenge for university students. This research paper aims to develop a game based learning platform “iPlayCode”, designed to offer a new and exciting method of learning programming language. Xcode 5.0.2 was used to develop the game by using the cocos2d-x development tool and the Adobe Photoshop graphic design tool. In addition, iOS 7.0.3 (11B508) Simulator was used to test the application and the application was deployed in different models of mobile devices such as the iPhone and iPad. The application outcomes are presented by a mobile game that teaches programming languages in an easy, attractive and effective way.

Item Type: Book Chapter
Additional Information: Copyright (c) IARIA, 2015
Subjects: T Technology > T Technology (General)
Schools: School of Computing and Engineering
Related URLs:
Depositing User: Ragab Ihnissi
Date Deposited: 25 Aug 2015 13:19
Last Modified: 02 Dec 2016 05:29
URI: http://eprints.hud.ac.uk/id/eprint/25384

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