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Tenses, Aspects, and Pace in Game Narratives

Ma, Minhua and Bassi, B. (2010) Tenses, Aspects, and Pace in Game Narratives. In: Proceedings of the 15th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games. University of Wolverhampton, Louisville, pp. 55-62. ISBN 978-0-9549016-8-4

Metadata only available from this repository.
Item Type: Book Chapter
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Q Science > QA Mathematics > QA76 Computer software
Schools: School of Art, Design and Architecture
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Depositing User: Minhua Ma
Date Deposited: 03 Feb 2015 15:26
Last Modified: 03 Feb 2015 15:26
URI: http://eprints.hud.ac.uk/id/eprint/23202

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