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History and Alternative Game Input Methods

Thorpe, A., Ma, Minhua and Oikonomou, A. (2011) History and Alternative Game Input Methods. In: Proceedings of the 16th IEEE Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games. IEEE, Louisville, pp. 76-93. ISBN 978-1-4577-1451-1

Metadata only available from this repository.
Item Type: Book Chapter
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Q Science > QA Mathematics > QA76 Computer software
Schools: School of Art, Design and Architecture
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Depositing User: Minhua Ma
Date Deposited: 03 Feb 2015 15:32
Last Modified: 03 Feb 2015 15:32


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