Walsh, Andrew (2012) Lemons, badges, fun and games: Gamification and libraries. In: Symposium on Mobile Technologies in Library Services, 22 November 2012, Dublin. (Unpublished)
This is the latest version of this item.
|Microsoft PowerPoint |
An overview of games and gamification in libraries, with a particular focus on Lemontree at the University of Huddersfield.
|Item Type:||Conference or Workshop Item (Paper)|
|Subjects:||L Education > L Education (General)|
Z Bibliography. Library Science. Information Resources > Z719 Libraries (General)
|Schools:||Computing and Library Services > Centre for Innovation in Information Services|
Computing and Library Services
School of Education and Professional Development > Centre of Lifelong Learning and Social Justice > Technology Enhanced Learning Research Group
|Depositing User:||Andrew Walsh|
|Date Deposited:||09 Dec 2012 12:45|
|Last Modified:||06 Aug 2013 12:52|
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- Lemons, badges, fun and games: Gamification and libraries. (deposited 13 Dec 2012 13:00)
- Lemons, badges, fun and games: Gamification and libraries. (deposited 09 Dec 2012 12:45)[Currently Displayed]
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